Created between January 20th-22nd 2017
BlastWave!
BlastWave was created for GGJ2017!
Use your projectiles to blast your opponents and yourself around the map, trying to keep hold of the central point for as long as possible. The inner part of the explosion will cause players to gravitate towards it rather then propel them and also reflects projectiles.
Adam Griff - Programmer
Trevor Siegler - Programmer
Elliott Townsend - Artist & Animator
AJ Klopfenstein - Programmer
Andrew Bagdady - Artist & Design
Edgar Camargo - Audio Artist
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(Requires 2-4 Players on Xbox Controllers)